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"Water Blight" College Video Game Project (Video Clips)

This was my first experience working on a video game. Over the summer of 2018, I worked with a couple of my Professors in the Stamps school of art and design, and they challenged me to create a game based on the Flint Water Crisis. I decided to put more of a fictional spin on it, and have the NPC's dialogue say similar things that has been said about the Water Crisis. The game's visual style is inspired by Earthbound, and it was built in the unity engine. The school wrote an article about this project the following fall semester.

https://stamps.umich.edu/stories/flint-water-crisis-video-game